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Every weapon buff & nerf in Destiny 2 Season of the Splicer

With Destiny 2 Season of the Splicer just around the corner, Bungie has plenty of new content planned for the coming update, including various balancing changes. So here’s a full overview of all weapon buffs and nerfs.

Bungie introduces new content in each season update for Destiny 2 so that the game feels fresh. These updates also bring some major balancing adjustments to many of the in-game weapons to improve the player experience.

Season of the Splicer is no exception, as the developers have many buffs and nerfs planned for the update when it goes live in just one week.

Here’s a complete rundown of all the balancing changes in the upcoming update for Destiny 2 Season of the Splicer.

Destiny 2 weapon archetype changes in Season of the Splicer

The new season will bring some major alterations to the Linear Fusion Rifles in Destiny 2. Their Precision damage and reserve ammo will receive a boost in the update.

There’s a small buff planned for Precision Auto Rifles, which will increase their overall damage per bullet, and Standard Fusion Rifles will be nerfed with a slightly bigger damage falloff distance when Season 14 goes live.

Precision (450 rpm) Auto Rifles:

  • Increased Precision (450 rpm) Auto Rifle damage per bullet from 17 to 18.

Rares:

  • Added existing but unobtainable rare Linear Fusion Rifle and Breech Grenade Launchers to the World Loot Pool.

Linear Fusion Rifles:

  • Increased precision damage by 15%
  • Increased reserve ammo by 20%

Fusion Rifles:

  • Increased damage falloff start distance for Fusion Rifles, no effect on 100 range stat, +2m on 0 range stat.
Linear Fusion Rifles in Destiny 2

Weapon perks changes in Destiny 2 Season of the Splicer

Dragonfly is a fan-favorite perk in Destiny 2. It will receive a buff that ensures a more effective Unrelenting, along with a more powerful Sympathetic Arsenal in Season of the Splicer.

There is also a change planned for Subsistence which will keep reserve ammo from being reduced when using the perk. Additionally, SMGs will be given the same effects as Auto Rifles to boot.

Subsistence:

  • No longer reduces reserve ammunition.
  • Submachine Guns now receive the same ammo fraction per takedown that Auto Rifles do (was 10%, like most weapons, now 17%, same as Auto Rifles).

Dragonfly:

  • Now works on heavy shanks and servitors, and occurs even faster than…

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