Season 2’s ZRG 20mm Sniper Rifle is finally in CoD: Cold War, but players are complaining that its description and damage are misleading. A Treyarch dev has addressed these reservations.
The LW3 Tundra, Pelington 703, and M82 already provide players with some solid options to cap enemies from a long distance, but the ZRG 20mm is here to take that crown. The one-hit, bolt-action Sniper Rifle aims to add an extra dimension to Black Ops Cold War matches moving forward.
However, its early days are being shrouded in controversy as players believe that the weapon isn’t as devastating as perhaps it should be. One of Treyarch’s devs has replied to the Reddit thread making these claims to explain why this isn’t the case.
According to the ZRG 20mm’s Official description, it “Deals higher damage to vehicles.” Yet, with closer inspection, the Sniper Rifle’s own stats seem to contradict this.
Its Vehicle Damage states it does 440 per hit, whereas one of its nearest competitors, the M82, does 825 Vehicle Damage. This represents nearly a 100% increase over the ZRG 20mm and got people wondering.
But renowned Treyarch dev Josh “FoxhoundFPS” Torres stepped in to intervene saying,
“Hey there! Spoke with our Multiplayer Team and we have the following to share: The ZRG 20mm has built-in armor-piercing properties which aren’t accounted for in the Vehicle Damage values. We’re already discussing this with the UI team on how to make that more clear in the detailed stats. Thanks for the feedback!”
So in actual fact, the ZRG 20mm does do more Vehicle Damage as it states, and its extra damage is just currently hidden away.
So for anyone wanting to unlock the ZRG 20mm and use it for CoD: Black Ops Cold War’s bigger modes involving vehicles, it’s absolutely worth using.
It’s another positive example of devs responding quickly to an issue as well, a point we discussed in our 8 things we want to see in Call of Duty 2021 article.
Image credits: Treyarch
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